That's my next set of tests - I'll convert a Daz character AND I'll use USB (all the tests I've done so far are with wi-fi - although it DOES say it should operate smoother with USB I find that hard to believe given that the video tutorial RL posted was using wi-fi and it looked fine). I don't think (and I'm SO ignorant on this point) that bringing in, say, a Daz 8 character will give us a better facial profile to work with, but perhaps. Again, the wildcard in all of this is - does the CC3 character have a different/better face? That's what we don't know, and that's a pretty significant piece of the puzzle. Sigh - perhaps I need to diddle with the settings for the smile itself, but what a PITA that would be for dozens of different characters. However, when I'm not smiling I like the Faceshift better.
![faceshift app faceshift app](https://i0.wp.com/tech-story.net/wp-content/uploads/2020/08/FaceShift-Studio1-768x432-1.jpg)
It's a tough call because when I try and smile the Faceware definitely handles it better - Faceshift moves the lips in an awkward position. Of course now, after looking at the three of these in a row, I do find I kind of like the "adjusted" Faceshift version a bit better.
#Faceshift app pro
The tradeoff is you can't use video with Faceshift, though.Īlienware Aurora R12, Win 10, i9-119000KF, 3.5GHz CPU, 128GB RAM, RTX 3090 (24GB), Samsung 960 Pro 4TB M-2 SSD, TB+ Disk space Mike " ex-genius" Kelley First test here is with the defaults: Next test is adjusting the jaw (which moves WAY too much without adjustments) and toning down the overall strength: Last shows Faceware comparison using the same setup: There's at least one advantage here - I can use Faceshift with my "thick" glasses on (the ones I normally use on the computer) whereas Faceware won't work with those. But I have to make a lot more tests to get some conclusive results. I actually had to make several adjustments to the sliders just to get it to look even *this* good (whereas, again, Faceware looks better out of the box with no adjustments). What I find is that Faceware seems smoother, while Faceshift seems more squirrely. I'm hoping this is CC3, and that's what we'll be getting and, if so, I'm hoping it means that the Faceshift thingee works better with it (but then again, shouldn't Faceware work better, too?) The sample recording in that tutorial sure looks better than what I could get with Zane, though. The one wild card to all this is I'm using Zane to test, and the sample tutorial RL posted uses a completely new character which APPEARS to be better detailed. Perhaps I just need some more adjustments here, but I kind of doubt it.
![faceshift app faceshift app](https://foto.haberler.com/haber/2015/11/26/apple-faceshift-i-satin-aldi-7911484_x_o.jpg)
Edit: I'm now on the fence whether this is better than Faceware or not.
#Faceshift app install
So I bought the iPhone X plugin (could never get the demo to install but even if I had it wouldn't have been much use to evaluate it, as you have to record *something* to test - really weird of RL to make a timed, 30 day demo that doesn't do anything, as either you should be able to record *something* or it shouldn't be timed).